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EmuCR:DolphinDolphin SVN r4318 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r4313
Some leftover work from unfinished DX9 Access EFB. In DSP HLE, 0x0004,7,b,c are almost done, all that's left to do is resample from 0x50 to _Size.
r4314
Lots of work on improving the floating point emulation. Note that most changes affect only the interpreter mode.
r4315
Fix compile on linux
and add png version of the flag and platform xpms
r4316
Add CoreAudio Backend, still needs a bit of work. Will cleanup AudioCommon.cpp, and finish off CoreAudioStream.cpp if I ever get running games working in Snow Leopard. Interpreter seems to run in to a spinlock, dunno why yet, and Jit just crashes out. Core problems is probably something I won't be able to fix
r4317
Update the XCode Project a bit, doesn't even build in that yet. Modify the Sconstruct to allow a noao build
r4318
Things I forgot about in r4314

Download:Dolphin SVN r4318 x86
Download:Dolphin SVN r4318 x64
Source:Here



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