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EmuCR:DolphinDolphin SVN r4371 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r4367
correct some register initializations in IPL HLE. (Just setup global pointers so apploaders don't complain)
I only know that it makes Luigi's Mansion's apploader stop complaining, and didn't break any games I tested. :)
r4368
remove some "debug" stuff left in there from last commit...
r4369
More OpenCL work, got XFB converting which needs more optimization. I haven't checked for FPS changes. My desktop isn't the best to test on anyway (Phenom 1,32 stream processors). The package check doesn't work for me, so I just checked true if you compile with opencl=true. Requires a bit of cleanup still
r4370
Fix a few things I missed
r4371
Fix XFB converting, silly mistake. Disable Texture converting ATM since it fails. And if can't read work group size, fall to 64, which is what my 8600GTS does. Tested XFB in Melee intro, got around 10FPS faster tPS faster then with CPU side

Download:Dolphin SVN r4371 x86
Download:Dolphin SVN r4371 x64
Source:Here



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