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EmuCR:Osmose emulatorOsmose v0.9.1 is released.Osmose is a Sega Master System / Gamegear console emulator. The emulator is released as open source project, under GPL license and exists for both Linux and windows.

Osmose Features:
- Open GL based GUI.
- SMS emulation: Good compatibility. At this stage, the emulator can run* 96% of commercial games and public demos, except games that relies on codemaster mapper, which work but does not have proper video mode emulated.
- Game Gear emulation : Good compatibility. At this stage, the emulator can run 98.0% of game gear ROMS.
- SN76489 Sound is supported, but still needs work.
- support. for .ZIP .SMS and .GG format.
- Video filters: monochrom, scanline, scale2x, bilinear, nearest neighbour, scale2xscanline (fullscreen option always available).
- Pad(keyboard or joystick mapped), Sport Paddle (mouse mapped) emulation.
- PAL/NTSC Timing.
- Japanese/Export console.
- In game Screenshots, GFX rip, sound shot.
- Configurable (file edition) keyboard configuration.
- Joystick support.

Osmose v0.9.1 changelog:
-Uses users home .osmose directory for saves and config file.
-Fix several code ambiguous parenthesis that make GCC 4.4 complain..
-Remove various debugging traces.
-Makefile few changes.
-Rewrite portable FPS calculation.
-Use a larger sound buffer since SDL 1.2.14 uses ALSA instead of OSS when
possible and is more CPU intensive. This caused a big CPU load.
-Bug fix in the save state system:
* Cpu flags and flags copy weren't saved.
* Memory mapping was restored by fake writes into mapping register, which is wrong. Now pointed areas and bloc numbers are saved. Drawback : the previous save are not compatible with this osmose version.
-Defaut P1 A/B are mapped on W/V Key. This avoid virtual desktop changing while
playing :) P2 A/B are now j/m
-inline a few methods for performance increase in FIFOSoundBuffer.

Download:Osmose v0.9.1 for Linux
Download:Osmose v0.8.5b Beta for windows



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