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EmuCR:FceuxFceux SVN r1898 is released. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches.The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

Fceux SVN changelog:
r1893
Cleaned up some logic with read-only saving/loading and better error handling. Also made movie finished mode save movie content.
r1894
Fixed up more loadstate logic. We had a slight logic error this whole time that wasn't a problem until now. Checking to see if a state is a future event, we assumed frame counter of the state matched the length of the movie. Now that movie finished is a mode, that is no longer true. Fixed that, and fixed the input display updating at the end of a load state to always look at the state input rather than the statemovie last record. This fixes proper behavior of saving and loading states during movie finished mode as per the "Laws of TAS": http://tasvideos.org/Adelikat/LawsOfTAS.html
r1895
This should be the final step in proper post-movie savestate loading.
r1896
Implemented read+write logic for handling a "post movie" savestate. Also fixed a slight error where rerecordcount wouldn't increment if _S9XLUA_H is not defined.
r1897
Attempt at auto-hold in input display
r1898
Mostly implemented auto-hold input display, only controller 1 works completely.

Download:Fceux SVN r1898
Source:Here



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