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EmuCR:JPcspJpcsp SVN r1606 is released. JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Jpcsp SVN changelog:
r1600
Improved sceGeDrawSync() and sceGeListSync(): now multiple threads can wait for a list to finish.
r1601
Updated comment for sceIoClose(). Moved log message for mutex from INFO to DEBUG.
r1602
Fixed sceKernelSetVTimerHandler()
r1603
Added banned user modules (pspnet... and libhttp...).
Improved sceKernelStartModule(): use start thread priority and stack size from the ELF file, when available.
r1604
Fixed sceKernelStartThread() when trying to start a thread already started.
r1605
Improved thread exit when using the compiler: avoid running interrupts in a thread while it is exiting.
r1606
Cosmetic change in pspiofilemgr: use log4j to decide if debug messages have to be displayed.

Download: Jpcsp SVN r1606
Source:Here

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