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EmuCR: StepMania SSCStepMania SSC v1.2.5 is released. StepMania SSC(also known as "sm-ssc") is a new version of StepMania, primarily created for themers. It makes the assumption that most players play at home (either with a keyboard, dance pad/controller/other input device, or even an arcade machine).

StepMania SSC's features:
- The ability to enable AutoSetStyle, allowing for multiple styles (e.g. dance-single, dance-solo) during a single gameplay session.
- Various new features for StepMania themers (via Lua bindings or otherwise)
- Other new features (including some that may have trouble making it into mainline StepMania)

StepMania SSC Changelog:

20110329
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* [ScreenEdit] Changed sample playback button to L. [AJ]
* [ScreenGameplay] Announcers say combo messages again. [AJ]

20110402
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* Fix a crash (issue 247) when exiting Practice mode from dance-solo, dance-threepanel, and popn-nine (all of which can only have one player). If you find any other modes this crashes on, let us know. [AJ]

20110405
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* [ScreenEdit] Allow modifying the #DISPLAYBPM traits in the editor. Look in Edit Song Info to find it. [Wolfman2000]

20110413
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* [ScreenSelectMusic] Made score frame into an AutoActor, changed the filename from "score frame p1" to "ScoreFrame P1" for consistency with other elements. [AJ]

20110416
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* [PlayerOptions] Added UsingReverse() Lua binding (automatically tests GetReverse() == 1) [AJ]
* [PlayerState] Added GetCurrentPlayerOptions() Lua binding [AJ]

20110420
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* [CourseContentsList] Fix a crash. [AJ]

20110421
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* [ScreenSelectMusic] Changed "Percent Frame p1" to "PercentFrame P1" for consistency. [AJ]
* [LifeMeterBattery] Convert Frame to an AutoActor. [AJ]
* [ScreenEvaluation] Added RollingNumbersClass metric, allowing for the ability to change which RollingNumbers class is loaded. [AJ]
* [ScreenGameplay] Added SongNumberFormat metric. [AJ]

20110422
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* [Banner] Added ScrollSpeedDivisor metric; controls the scroll speed of Random/Roulette banners. [AJ]
* [FadingBanner] Added BannerRoulette, BannerRandom, and Banner(Custom Item Name) commands. [AJ]

20110423
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* [CourseLoaderCRS] Fixed loading of Player's Best/Most Played courses, probably others too. [AJ]
* [ScreenGameplaySyncMachine] Fixed a crash when entering ScreenGameplaySyncMachine as Player 2. (Fixes issue 127) [AJ]
* [ScreenOptionsEditCourse] Fixed a crash when going to the first row. (Fixes issue 235) [AJ]
* [SongManager] Added GetCourseGroupNames Lua binding. [AJ]

20110428
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* [BeginnerHelper] Various changes: [AJ]
* Changed Player_#X/Y metrics to Player#X/Y metrics for consistency.
* Converted the background to an AutoActor.
* [BPMDisplay] Added SetFromSong Lua binding. [AJ]

20110430
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* [ScreenOptions] Renamed "ScreenOptions LineHighlight" to "ScreenOptions LineHighlight P#", making it load per-player. [AJ]
* [OptionRow] Added Text param to RefreshMessageCommand. [AJ]
* [ScreenOptions] Added SelectMultipleMessageCommand, ChangeValueMessageCommand. [AJ]
* [UnlockEntry] Added GetCourse, GetCode Lua bindings. [AJ]
* [UnlockManager] Added UnlockRequirement_NumUnlocked enum. [AJ]
* [Song] Added Origin (#ORIGIN tag in .ssc) [AJ]
* [UnlockManager] Added GetPoints(UnlockRequirement), GetPointsForProfile(Profile,UnlockRequirement) Lua bindings. [AJ]
* [Course] Added #SCRIPTER tag and GetScripter Lua binding. [AJ]


Download: StepMania SSC v1.2.5
Source: Here



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