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EmuCR: Test7Test7 v20110506 is released. Test7 is a multi emulator frontend. Instead of a list of game names, it displays a tiled view of thumbnails (one for each game).

Test7 is a multi emulator frontend.
Instead of a list of game names, it displays a tiled view of thumbnails (one for each game).

It's based on the library "Slick" (http://slick.cokeandcode.com)
and use the Apache Batik SVG Toolkit (http://xmlgraphics.apache.org/batik/).

The font is in the AngelCode font file format (http://www.angelcode.com/products/bmfont/) :
Texture in 512x512x32 png file format and font descriptor in text file format.

The config file is in JSON format (http://www.json.org)

To start the front-end (requires Java version 6 at least):
java -jar test7.jar

At launch, Test7 unzips the necessary natives libraries in the current directory.
Linux:
You must include this directory in the environment
variable LD_LIBRARY_PATH.

Windows:
The current directory is normaly automatically added to
the PATH.

If it doesn't exist, Test7 creates a template config file test7.json

The config files is divided in three parts:
- display
- emulators
- games

Summary of the display configuration:
"""""""""""""""""""""""""""""""""""""
- screenWidth and screenHeight : sizes in pixels of the screen.
- fullscreen : true/false.
- keyDelay (optional 500ms by default): time in ms for key repetition.
- nbColumns and nbRows : number of thumbnails displayed on a page.
- percentRowSpacing and percentColumnSpacing (optional 1% by default):
blank space between thumbnail's rows and columns
in percent of the screen size.
- pageScrollTime (optional 300ms by default): time in ms of the
page-scrolling effect.
- cursorMoveTime (optional 100ms by default): time in ms for the cursor
to move from one thumbnail to another.
- zoomTime (optional 100ms by default): time in ms of the zoom
effect.
- rotate (optional no rotation by default): rotate the display.
-1 = -90°; 1 = +90°; 0 = no rotation.
- multiThread (optional true by default): true/false; By default Test7
loads the thumbnails in a separate thread. So you
can start your navigation through the games while
the thumbnails are loaded. But it seems there's a
bug which sometimes freezes the application
(occures in fullscreen with Vista).
- svgMaskFilename (optional test7/mask.svg by default) : filename of the
svg file used as a mask on each thumbnail.
- fontFilename (optional test7/font21.fnt by default) : filename of the
AngelCode font file (the texture file with the
same name but a .png extension is loaded too).
- backgroundFilename (optional none by default) : filename of the image
pattern used to fill the background.
- stretchBackgroundImage (optional false by default) : true/false;
Strech the background image to fill the screen without
the need to repeat the image.
- svgCursorFilename (optional test7/cursor.svg) by default) :
filename of the svg file used as a cursor.
If the svg contains an animation then the cursor
will be animated.
- percentCursorScale (optional 150% by default) : scale of
the cursor compare to a cell.
A cell is the available screen surface divided by
the number of columns and rows.


Emulators:
""""""""""
- id : reference used in the game part.
- command : command used to start the emulator (with options if needed).
Exemple: "c:/temp/znes/zsnesw.exe -m" to start the
ZNES emulator in command line mode.
- romsDirectory : directory containing the roms of this emulator.
- picturesDirectory : directory containing the pictures used to create
the thumbnails.

Games:
""""""
- file : name of the file. Exemple : "superGame.zip"
The directory is the one associated with the
emulator (see above).
- name : displayed name of the game.
- picture (optional): By default Test7 uses the filename of the game with
one these suffixes : "bmp,jpg,jpeg,png,gif" to
construct the filename of the game.
Exemple: "superGame.zip" becomes "superGame.png"
This parameter permit to use a totally different
filename for the picture. The directory is the
one associated with the emulator (see above).
- emulatorOption (optional): add some options to the command line of the
emulator.
- emulatorId : Identifiant of the emulator used to launch this game.

Exemple of a configuration:
"""""""""""""""""""""""""""
{
"screenWidth":1680,
"screenHeight":1050,
"fullScreen":true,
"nbColumns":6,
"nbRows":4,
"emulators": [
{"id":"znes", "command":"c:/temp/znes/zsnesw.exe -m",
"romsDirectory":"c:/temp/znes",
"picturesDirectory":"c:/temp/znes"
},

{"id":"mame", "command":"c:/temp/mame/mame.exe",
"romsDirectory":"c:/temp/mame/roms",
"picturesDirectory":"c:/temp/mame/snap"
}
],
"games": [
{"name":"Super Ghost'n Trolls ",
"file":"Super Ghost'n Trolls (Europe).zip",
"emulatorId":"znes"
},

{"name":"Super Subway",
"file":"Super Subway (Europe) (En,Fr,De).zip",
"emulatorId":"znes"
},

{"name":"Year of Kung-Fu",
"file":"yearkf.zip",
"emulatorId":"mame"
}
]
}

Usage:
""""""
Use arrow keys or joystick to move the cursor.
Use space or a joystick button to select a game. A full-size picture of the selected game is displayed.
Confirm your choice with space or a button again or use arrow key or joystick to cancel.
Type 'Q' to quit Test7.


EmuCR: Test7

Download: Test7 v20110506
Source: Here

1 Comments:

  1. C:\Users\Foul\Downloads\test>java -jar EmuCR-test7-v20110506.jar
    Sun May 08 01:33:48 CEST 2011 WARN:Picture [c:\znes\supeGame.png] not found.
    Exception in thread "main" java.lang.reflect.InvocationTargetException
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoa
    der.java:56)
    Caused by: java.lang.UnsatisfiedLinkError: C:\Users\Foul\Downloads\test\lwjgl.dl
    l: Can't load IA 32-bit .dll on a AMD 64-bit platform

    ReplyDelete

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