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EmuCR: 1964mod1964mod v1.4.5 Beta v.4 is released. 1964mod is a N64 emulator using the codes from original 1964 by Schibo & Rice. It is not created as a replacement to the original 1964 emulator. Hopefully, its enhancement will benefit people who loves the original 1964. 1964mod is currently at an early stage of experimentation & development. It is used as a learning platform to improve my programming knowledge and skills.

1964mod v1.4.5 Beta v.4 Changlog:
Core Changes & Fixes
Try out some changes to timer event codes
* fix Banjo-Tooie(U) random intro cutscene hang
* fix Body Harvest intro / in-game hang (no need to use RAW input)
Fix a regression bug in ListView column items from an earlier BoxArt fix
Enhance ListView Column checks using status info from ini
Enhance GameName column detectin using status info from ini
Enhance emu window placement and sizing stability and robustness
New and improved speed hacks
Remove Azimer old fix for Banjo-Kazooie
Change default input plugin to "NRage_DInput8_V2_2.1a.dll"
Replace "UsingInternalVideo" with an emuoptions and codes cleanup
Fix Rom Browser window with zero column enabled on initial 1964mod startup
Fix old gui timer which timeout easily which last for entire emu session
Fix "out of focus" romlist selection mark for the following

Download: 1964mod v1.4.5 Beta v.4
Source: Here



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