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EmuCR:DolphinDolphin Git 3.0-216 is released. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. Dolphin has been changed SVN to Git recently.

Dolphin Git changelog:
* Fixed EFB cache index computations in OpenGL renderer.
The previous computation was very likely to go out of array bounds, which could result in crashes on EFB access.
Also, the cache size was rounded down instead of up. This is a problem since EFB_HEIGHT (528) is not a multiple of EFB_CACHE_RECT_SIZE (64).
* Added newlines at end of file.
This avoids warnings when compiling with GCC.
* Don't use the same name for two different local variables.
This avoids a warning when compiling with GCC.
* Changed type of GetTicksPer(Line|Frame) to unsigned.
Avoids a GCC warning about comparing signed and unsigned values in Source/Core/Core/Src/State.cpp.
* Fixed range check on TryParse() for u32.
On x86-64, "unsigned long" is 64 bits wide, so it is possible for a number to not trigger a range error on strtoul() but still not fit inside an u32.
An extra check is added to ensure that 32-bit and 64-bit builds will accept the same numbers.

Download: Dolphin Git 3.0-216 x86
Download: Dolphin Git 3.0-216 x64
Source: Here

3 Comments:

  1. when the plugin for motion plus will be emulated?

    ReplyDelete
  2. Buy Wii.. Its cheaper and affordable!

    ReplyDelete
  3. I have orginal Wii MotionPlus Inside and it works perfect on the Dolphin emulator. (latest)

    ReplyDelete

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