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EmuCR:FBANext FBANext360 v0.2.97.25 is released. FBANext (Final Burn Alpha) is a multi arcade emulator based on the source code for Final Burn. FBANext is a native port on Xbox 360.

FBANext Features
- Support for Roma Capcom CPS-1 - Support for Roma Capcom CPS-1
- Support for Roma Capcom CPS-2 - Support for Roma Capcom CPS-2
- Support for Roma Capcom CPS-3 - Support for Roma Capcom CPS-3
- Support for Roma Cave - Support for Roma Cellar
- Support for Roma Neo Geo - Support for Roma Neo Geo
- Support for Roma Sega System 16 (and similar systems), System 18, X-Board, Y-Board - Support for Roma Sega System 16 (and similar systems), System 18, X-Board, Y-Board
- Support for Roma Toaplan - Support for Roma Toaplan
- Support for Roma Taito 68k - Support for Roma Taito 68k
- Support for Roma Psikyo 68EC020/SH2 - Support for Roma Psikyo 68EC020/SH2
- Support for Roma PGM - PGM Support for Roma
- Support for Roma Konami - Konami Support for Roma
- Support for Sega Genesis Roma (savestates are not supported) - Support for Sega Genesis Roma (savestates are not supported)
- Support Other Roma (as the creator liked) - Support Other Roma (as the creator liked)
- Support comlete sound and graphics - Support comlete sound and graphics
- Support Multiplayers (1 to 4) - Support Multiplayers (1 to 4)
- 100% speed, with most graphic filters - 100% speed, with graphics filters MOST
- Support savestates - Support savestates
- Ease of use through a simple interface - Ease of use-through a simple interface
- Support for almost 3,000 Roma - Support for Roma Almost 3000
- Support for screenshots Titles and Previews - Support for screenshots Titles and Previews
- Filterable Roma - Roma filterable
- 13 filters graphics software - 13 filters graphics software
- 2 graphics hardware filters - 2 graphics hardware filters
- Function aspect ratio - Function aspect ratio
- Support for Dip Switch - Support for Dip Switch
- Buttons controller configurable - Configurable joystick Buttons
- Source code available - Source code available
- Mode Support 16 / 9 Street Fighter 3.2 (CPS3) - Mode Support 16 / 9 Street Fighter 3.2 (CPS3)

FBANext360 v0.2.97.25 Changelog:
- v0.2.97. 25
- CPS-1 Updates, most of the bootlegs now work well and without patches to hack them to work like the originals (brief, incomplete summary below) [Barry, JacKc, bonky_0013, f205v]
- Added some Street Fighter II M bootlegs
- Street Fighter II - Champion Edition (Turbo Hack) now works
- Added an alternate set for Street Fighter II - Champion Edition (Turbo Hack)
- Street Fighter II - Champion Edition (M1 bootleg) now works
- Added support for the dumped Street Fighter II - Champion Edition (Koryu bootleg) graphics roms
- Added Street Fighter II: Magic Delta Turbo (some issues with row-scroll)
- Added an alternate set for Street Fighter II: Magic Delta Turbo
- Added an alternate set for Street Fighter II - Hyper Fighting (bootleg)
- Added a new bootleg of Captain Commando to the driver
- Added new bootlegs of Knights of the Round to the driver
- Daimakai (bootleg) now works
- Carrier Air Wing (bootleg) now works
- King of Dragons (bootleg) now works
- Added Final Crash to the driver
- Emulated the alternative sprite system used in Final Crash and hooked it up in other bootlegs that use it
- Emulated the alternative sound system used in Final Crash and added it to Carrier Air Wing (bootleg) as well
- Emulated the alternative sound system used in Street Fighter: Magic Delta Turbo and added it to a Captain Commando bootleg and Knights of the Round bootleg as well
- Improved sprite list end detection
- Added optional end of sprite list detection, fixes some more of the bootleg sets
- All Warriors of Fate bootlegs now work properly or at least well
- Added some more Warriors of Fate bootlegs
- All the PIC sets now work, without sound obviously due to no good dump of the PIC data being available
- Tidied the driver
- Removed the CPS Changer region hacks
- Updated the ARM7 core to avoid out of page range accesses [iq_132]
- Added driver for Silver Millenium [iq_132]
- Added bootleg of Dragon Ninja to the DEC-0 driver [Barry]
- Added clone of Super Triv to the Jack the Giantkiller [JacKc]
- Added Neo Castlevania demo to the Neo Geo driver [Barry]
- Added Neo Thunder homebrew game to the Neo Geo driver [iq_132]
- Added NGF Transparency demo to the Neo Geo driver [Barry]
- Added Dragon World: Pretty Chance to the PGM driver (debug builds only) [iq_132]
- Added Ketsui Arrange to the PGM driver [iq_132]
- Added clone of Wonder Boy to the Sega System 1 driver [JacKc]
- Added clone of Rastan to the Misc Taito driver [Barry]
- Added clone of Rastan to the Misc Taito driver [JacKc]
- Tidied the Funky Bee driver [iq_132]
- Tidied the Meijinsen [iq_132]
- Tidied the PGM driver [iq_132]
- Improved protection simulation for some PGM sets [iq_132]
- Fixed sprites alignment in Knights of Valour [iq_132]
- Fixed a crash in PGM rendering code [iq_132]
- Improved sound in the PGM driver [lantus]
- Fixed a crash in the Hunchback sets in the Galaxian driver [Barry]
- Improvements to the Black Tiger driver [iq_132, issues reported by JacKc]
- Fixed savestates in the CPS-3 driver [Twinaphex]
- Fixed a potential crash in the EEPROM module [Twinaphex]
- Fixed custom-sized tile rendering in the generic tiles module [iq_132]
- Big-endian fixes for the ARM CPU interface [lantus]
- Big-endian fixes for the CPS-1, Data East, Neo Geo, Sega and Silver Millenium drivers [lantus]
- Big-endian fix for the Pskiyo 4 driver [Twinaphex]
- Added BRAM support to the PC-Engine driver [kev]
- Added some unicode titles [JacKc]
- Added BDF_CLONE to sfiii3u [iq_132, reported by DsNo]
- Tidied the SNES driver a bit [kev]
- Added SoftFX xBR filters [msbhvn, Hyllian, Barry]
- Fixed a UI issue with unidentified CDs [Barry]
- Rename endian.h to burn_endian.h [Barry]
- Improve portability by checking defines before defining them [Twinaphex]
- Updates to libsnes [Squarepusher2]
- Synced sets with MAME 0.145u7 [Barry]

Download: FBANext360 v0.2.97.25
Source: Here



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