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EmuCR: Snes9xSnes9x unicode Test Build (2012/08/12) is released. Snes9x is freeware for PERSONAL USE only. Commercial users should seek permission of the copyright holders first. Commercial use includes, but is not limited to, charging money for Snes9x or software derived from Snes9x, including Snes9x or derivatives in commercial game bundles, and/or using Snes9x as a promotion for your commercial product.

Snes9x unicode Test Build (2012/08/12) Changelog:

- IRQ fixes (jungle book, looney toons, tetris attack, brawl brothers)
- fast forward toggle hotkey
- half-width katakana display
- no "not a movie snapshot" errors during movie playback
- drag and drop support for movies

Short changelog since 1.53 for those too lazy to check github
- new APU from bsnes (removes most apu hacks, old states should still load)
- cg meta shader support in D3D
- rewind support, adapted from Themaister's SSNES
(enable in emulation->settings, set hotkey in hotkey config)
- libsnes port, adapted from Themaister
- bps soft-patching
- various small emulation fixes


Download: Snes9x unicode Test Build (2012/08/12)
Source: Here

4 Comments:

  1. A very solid release, and very stable! I love it!

    ReplyDelete
  2. Update: 13.08.2012

    This is the newest:
    http://www.s9x-w32.de/dl/testbuilds/snes9x_testbuild_13082012.zip

    ReplyDelete

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