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EmuCR: ICE64ICE64 v3.2 Beta is released. ICE64 is a N64 emulator base on NICE64 v2.1.2 code base and is currently under Phase III of development. It is used as a learning platform to upgrade my programming skill.


ICE64 v3.2 Beta Changelog:

Core Changes
fix some games settings
new timing and logic need new setting for certain games e.g. Fighting Force 64 etc
fix a silly typo bug for SI from v3.0(Final)
refactor SP DMA handling codes
implement new SP DMA transfer function
implement new SP IO task function
refactor SI DMA handling codes
rewrite SI timing and update related functions codes handling
implement new SI IO task function
refactor PI DMA handling codes
implement new PI IO task functions
rewrite CPU check interrupt(phase I - experimental)
implement new parm for check interrupt timer event
fix NBA Showtime crappy sound
implement sound hack (it doesn't like normal MusyX audio logic)
almost max VI/s, good sound and no hang
refactor audio plugin codes
implement new audio interrupt function
implement new ucode check function
implement new speedup for MusyX and Delay SI timing within existing SpeedHack(experimental)
benefit NBA Showtime, In-Fisherman etc
minor update to dyna fetch codes logic


EmuCR: Ice64

Download: ICE64 v3.2 Beta
Source: Here



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