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Out of sheer curiosity, I wanted to see if I could at least get into the test menu for Virtua Cop 3. Did I? Yup, I sure did.

EmuCR: Demul WIP

Aside from the fact that it looks rather bad (it's because of a render target issue, causing the primary colour buffer not to be cleared properly AFAIK), it does work and I can change the settings and what not. How did I do it? I simply ran the vc3_t.xbe which takes you into the test mode. That .xbe doesn't do much except pass along some parameters to tell Virtua Cop 3 to start in test mode. Cxbx saves those parameters to disk as CxbxLaunchData.bin and loads it during the next call to GetLaunchData. If VC3 doesn't find this data, then it will just try to load normally. Trying to exit and resume normal loading will cause a crash unfortunately. A call to RtlEnterCriticalSection that crashes when it calls EmuSwapFS is something I've never figured out how to fix as there are a handful of games that do this.

Still haven't worked out the problem with JVS not being recognized yet. Just thought I'd share that since the Cxbx news front has been getting silent lately.

Shogun.

News Source: Here

10 Comments:

  1. I do not care about XBOX because of poor games. I rather XBOX 360 to be emulating soon. :D

    ReplyDelete
  2. yes yes oh yessssssssssssssss ha ha brilliant i want this now :D

    ReplyDelete
  3. Most of the quality Xbox 360 games have PC ports anyway so you may as well use those. But yeah, if the original Xbox is taking this long, imagine the time span before the 360 gets emulated. I don't think too many really care about playing games from either system on their PC. Sony and Nintendo seem to get the majority of the attention (hence the functional PS2 and Gamecube/Wii emulators)

    ReplyDelete
    Replies
    1. It takes because it have a lot of protecction each frame after frame, even jet set radio future can´t boot.

      Delete
  4. Yes, I am aware of it but I am not fan of most pc ports. So thanks but I will wait for Xbox 360 emulator in the near future but i dont care about it and no hurry for me. :)

    ReplyDelete
  5. This game can be ran using a 128MB modded XBOX and hacked executables from the original Chihiro board (that its just an XBOX).

    I dont know if you can aim ... but it runs.

    ReplyDelete
    Replies
    1. 128 MB X 4 Windows = 512 MB need it.
      XBOX 733 MHz X 4 Windows 2.932 GHZ need it 4.0 GHZ to run Perfectly.

      Delete

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