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MacFCEU v0.8 is released. MacFCEU is a Mac OS X port of FCE Ultra. A Mac OS-specific port of FCE Ultra 0.98.13 - an NES/Famicon emulator. Classic and Carbon are supported exclusively.

MacFCEU 0.8

2013.04.28

**** Mac OS Classic build only ***
The Carbon build is omitted due to the inability to test it.
For accurate (or fairly) Classic emulation, try Basilisk II,
either the modern 2008 version (for faster systems) or build 143 (for older).

v0.8

Features include: NSFe support, a PPU tile viewer, a customized speed option,
a command line-interfaced debugger with a C-like expression parser
(interrogation and square root, tested and bug-free, but the error message
presented when someone errs hasn't been updated for Interpreter 1.7.1).

Quadruple sound buffering has significantly reduced break-up.

Other issues and bugs have been fixed, but this is a development build, so
not everything that was scheduled to be updated or implemented was...

The miniunz code for the ZLib library has also been updated to process MACOSX
resource forks.

- See the Changelog for more details.

==== Minimal Requirements ====

System 7.1 or later (7.5.5+ recommended)
A 68020 or better - a 266MHz+ computer is necessary for real time performance;
333MHz+ for full, smooth performance, working speed features
- Note: requirements may be lower with sound turned off (0% volume)
2700KB of RAM (Largest Unused Block), preset to 4 MB/3 MB

The optimal sample rate is 2x the native/set system rate.
(44509 for the 22254.54545 Hz rate; divides evenly by two as far as the
Sound Manager's 16 bits of fractional precision is concerned.)

EmuCR: MacFCEU

Download: MacFCEU v0.8
Source: Here



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