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EmuCR: RetroArch  RetroArch v0.9.9 is released. RetroArch is a multi-system emulator for Linux, Windows, Mac OS X and *BSD. It is formerly known as SSNES. Its design and background is quite different than most other emulators as RetroArch does not implement an emulation core itself. RetroArch talks to libretro, a generic emulator core API. This means that RetroArch is core agnostic, and it does not care which emulator core is running.

Currently there are libretro implementations for systems such as SNES, NES, GBA, GB/GBC, Genesis, and even arcade games (Final Burn Alpha).

libretro isn't only usable for emulators. A preliminary port of an open source reimplementation of Cave Story has been ported to libretro as well.

RetroArch believes in modularity. The application itself is a command-line driven application suitable for HTPC and/or headless use. There also exists a GUI frontend for RetroArch, supporting every single config option available in RetroArch.

This is a work-in-progress release for Win/Linux/OSX. Major thanks to all involved.
Since wip3:
- video_hard_sync_frames added.
- Fix GPU screenshots in GL.
- Improve performance of GPU recording.
- Various RGUI fixes.
- Add some directory settings to RGUI.
- Allow saving RetroArch config on exit (for RGUI).
- And some minor stuff ...

Windows binaries
Slim/Full build is available from Phoenix GUI and it's the recommended way to update RetroArch to save massive bandwidth (~1MB vs ~15MB).
If you get an error message that d3d9x_43.dll is not found, install the redist from Microsoft's homepages. If you are running on a machine with reduced privileges, it usually works to copy over d3d9x_43.dll from somewhere else.

Download: RetroArch v0.9.9 x86
Download: RetroArch v0.9.9 x64
Source: Here

1 Comments:

  1. On this version(v0.9.9), RetroArch-Phoenix got crashed. I don't know why. It just got crashed.

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