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EmuCR: PPSSPPPPSSPP Git (2013/07/05) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* DISABLE the swr/swl and friends for now.
Broke Disgaea on x64 only, not sure why right now.
* Merge pull request #2625 from unknownbrackets/debugger
Fix some memcheck bugs
* Output less code per memcheck.
Somehow this also fixed a bug with memchecks that didn't hit, but I don't
know why. Reverting and making them far jumps doesn't help.... strange.
Anyway, this should be less code which is good.
* Don't just forget other memchecks, arg.
* Correctly match ranges in memchecks with ends.
* State save support for sceJpeg.
* Merge pull request #2622 from unknownbrackets/jit-loadstore
Implement left/right load/store, clz/clo, and vmone/vmzero/vmidt in x86 jit
* Handle the immediate case of clz/clo.
* Implement vmone/vmzero/vmidt for the x86 jit.
* Implement clz/clo in x86 jit.
* Add swl/swr to the x86 jit.
* Implement lwl/lwr in the x86 jit.
* Add a way to force alignment in JitSafeMem().
* Qt buildfix.
* Merge branch 'jpeg' of https://github.com/CPkmn/ppsspp into CPkmn-jpeg
* Oops, comment about RGB was cut off early
* Update FunctionWrappers.h
* Remove NanoJpeg, and add arguments for known functions
* *nix include fix
* Update FunctionWrappers.h
* Update sceJpeg.cpp
* Update native (add jpgd)
* Merge pull request #2612 from daniel-dressler/master
Fix emu screen trashing legacy input path input
* Fix windows dropping special keys
* Fix misleading var name
Update() can be called at subframe intervals.
* Fix typo
* Fix forgetting pressed keys
* Merge branch 'master' of github.com:hrydgard/ppsspp

EmuCR: PPSSPP

Download: PPSSPP Git (2013/07/05) x86
Download: PPSSPP Git (2013/07/05) x64
Source: Here

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