EmuCR Feeds
Email Us

EmuCR:Ootake Ootake v2.75 is released. Ootake is a PC Engine emulator for Windows. Ootake is the most frequently updated PC Engine emulator available for windows, and Ootake is also one of the more complete. Also, Ootake is FREE unlike Magic Engine.

Ootake v2.75 changelog:
- "Power-On Black Screen Effect" menu was added to CPU menu. When this menu
is checked, the state of a television at power-on (the screen display
passes about one second) is simulated. (default)
- "Configure Sprite&BG Buttons" menu was added to CPU menu. This is a
function for the developer. The button (keyboard is also available) that
switches non-display of sprite and BG is set.
- With Windows8, the bug that the file dialog occasionally stopped was
corrected.
* As for the Windows8 environment, the delay of the display (two extra
frames with Win7/Vista invalidated Aero case) happens. because the
drawing buffer(Aero with win7/vista) was not voidable.
If possible, please play with Windows7/Vista/XP when you enjoy an
action or a shooting game.
For Windows8.1, I schedule "Direct3D low-latencypresentation API
function" of DirectX11.2 to be used in the far future. I want to cancel
Input Lag.
- The speed and timing were brought close to the movement of a real machine.
In the start demo of "Asuka 120% Maxima", the problem that one frame
screen falls into disorder was solved. In the demo of "The Kung-Fu", the
problem that the upper part of the screen flickers was solved(reduced.
with even real machine it sometimes has the flicker).
- Additionally, a detailed part has been improved and corrected.
+ I began Twitter. (Japanese language)
http://twitter.com/kitao_n
* The happiness of the game is the world human race commonness. It longs for
peace.
* I think that it cannot do improvement & correction of the above-mentioned
if there are many neither operation report nor defect report. Thank you
really for you who reported.

Download: Ootake v2.75
Source: Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!