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Hi65 v4.1 is released. Hi65 is an unreleased computer from Commodore featuring 256-color graphics, a 3.54 MHz processor and a maximum of 8 MB of RAM. Hi65 is a high-level Commodore 65 emulator.

Hi65 v4 Changelog:
* Implemented the SPC and TAB parameters in the PRINT function (respectively, to display the specified amount of spaces and move the cursor to the specified column).
* Fixed a bug in the LOCATE function that used to add the screen border twice instead of once to the cursor position.
* Fixed a bug in the DLOAD function that used to hang the emulator if a syntax error was made when entering the command.
* Fixed a bug in the LET function that used to leave residual characters of a previous string initialization, if the new value was shorter than the older one.
* Implemented the system timer. This counts the 60ths of a second elapsed since the C65 was switched on (or, in this case, since the emulator was launched) and stores the value into the numeric variable TI. Instead, the string variable TI$ contains the system time, like it would in a C65 with a real-time clock.
* Implemented the SCNCLR function.
* Implemented the support of sequential files, with the functions DOPEN, APPEND, DCLOSE, INPUT# and PRINT#. This makes it possible to read and write files from within a BASIC 10 program.
* Added a new feature to the Windows frontend: a menu called Paths, from which you can now tell the frontend where the Hi65 and VICE executables are located. The default is that both are located in the same directory as the frontend, which is true for Hi65, but if you want to use the frontend with VICE without moving files around, you'll have to use the appropriate option of the Paths menu to specify the VICE directory.
* Fixed a bug in the frontend that used to make the "Launch with current program" button work incorrectly.

EmuCR: Hi65

Download: Hi65 v4.1
Source: Here



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