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EmuCR: PPSSPPPPSSPP Git (2014/06/01) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #6202 from unknownbrackets/gpu-minor
Decimate in clut stuff, adjustments to IsReallyAClear()
* Oops, remove an old wrong comment.
* Enable the glClear() optimization.
It seems to help and so far have not noticed any problems.
* Disable vertex arrays before depal as well.
* Disable vertex arrays not in use.
* Add basic decimation to the depal clut cache.
* Update disabled IsReallyAClear() code.
Not sure if there's still something wrong about depth.
* Fix a few warnings, mostly type comparisons.
* Blackberry: buildfix.
Give up on supporting multiple libpng. FindPNG doesn't report the specific include dir it uses and the library name doesn't always match. So use libpng17 on Linux/Blackberry too.
* Merge pull request #6197 from unknownbrackets/replace-funcs
Function replacement hooks and some GLES compat replacements

EmuCR: PPSSPP

Download: PPSSPP Git (2014/06/01) x86
Download: PPSSPP Git (2014/06/01) x64
Download: PPSSPP Git (2014/06/01) for Android
Source: Here



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