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EmuCR: MednafenMednafen v0.9.38.3 WIP is released. Mednafen is a multi-game-system emulator, for various platforms, including emulation of the following systems:Atari Lynx,Famicom,GameBoy (Color),GameBoy Advance,Neo Geo Pocket (Color), NES(both NTSC and PAL),PC Engine/TurboGrafx 16 (CD) and SuperGrafx,PC-FX,WonderSwan (Color).

Mednafen v0.9.38.3 WIP Changelog:

March 4, 2015:
NES: Fixed mapper 69 IRQ acknowledge behavior, per tip from tepples.

February 24, 2015:
MD: Fixed an out-of-bounds array access in the 68K emulation code.

Avoid passing NULL to memcpy() in netplay.cpp.

MD: Fixed some code doing misaligned memory writes in vdp.cpp.

February 23, 2015:
Avoid blitting to the screen when visibility is lost(i.e. window is minimized),
to reduce CPU usage and to prevent memory usage from skyrocketing on
Windows under certain conditions.

February 22, 2015:
PSX: Tweaked non-logical CD seek emulation to fix lockups in some versions of "Tomb Raider".

February 17, 2015:
PSX: Fixed Justifier and GunCon x position being off when setting "psx.h_overscan" is set to "0".

Download: Mednafen v0.9.38.3 WIP x86
Download: Mednafen v0.9.38.3 WIP x64
Source: Here



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