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MAMEMAME Git (2015/05/09) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* Added known authors to licenses tags (nw)
* correct hashes as per tafoid mail (nw)
* nbmj8900.c: added save state support (nw)
* Updated licenses on Ryan Holtz request (nw)
* Merge pull request #176 from 0-wiz-0/master
Remove BOM.
* Remove BOM.
* cpcexp: added ROMEN signal, and a function to tell an expansion to set up any RAM mapping it needs. Added support for Brunword MK4 as an expansion device.
* Aligned logic_family usage across objects. (nw)
* Remove semi-colon from macro invocation
* Fix clang compile (nw)
* Netlist chnages:
- Cleanup of the solver system. Moved all experimental stuff into
nld_ms_sor_mat.h to have a production solver. Renamed Gauss-Seidel to
SOR since it is actually a SOR with omega = 1.
- Separated matrix and right-hand-side calculation.
- Aligned register_sub to follow the same calling convention as other
register_* calls.
* mame.lst: Add missing sets for Ted's last commit - NW
* Updated configuration methods for fpga and eeprom
* Interm release that breaks everything because iteagle was updated.
* corrections to gtfore sets [Brian Troha]
(if stepping on toes, revert)
* Updated license info on Wilberts request (nw)
* Added owners and licenses for those who can be tracked (nw)
* hvyunit.c: added save state support, moved to configured banking (nw)
* renegade.c: completed save state support (nw)
* add some licenses to stuff I wrote (nw)
* more updates (all for today) (nw)
* Start adding owners to files in MESS and updated license for PeT (nw)

Download:MAME Git (2015/05/09) x86
Download:MAME Git (2015/05/09) x64
Source: Here



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