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EmuCR: MESSMESS Git (2015/12/15) is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

MESS Git Changelog:
* Make Lazarian playable
* Decode PLA bitstream and use for video mixing
* Document colour format and make up usable colour values
* Implement shell and area effects
* Use proper video timings - yes there is blank space on the right
* Add PLA from lazarian to laserbat as bad dump as it's needed now
* Yes it's impossible to get black because there's no LSB for blue
* Colours are still wrong, but at least it's only the intensities now
* There are still alignment issues between layers
* catnmous is completely broken, need schematic for PLA hookup
* Add INTREQ/INTACK to S2636, not used by any drivers yet
* Merge pull request #500 from MASHinfo/patch-4
Fixed listxml sample output.
* Fixed listxml sample output.
The listxml dosn't output the game samples.
This fixed commit: tagmap_t to std::unordered_map or std::unordered_set where applicable…
https://github.com/mamedev/mame/commit/3414b0166e77c5353373d655e3def0251571722d
* Stop internal debugger window title and editors from drawing text outside the bounds of the window.
* mark finalap2j (Final Lap 2 Japan version) gfx roms as BAD_DUMP
The Japanese versions of these games should use different gfx roms to the World versions, there is corrupt text in attract mode otherwise.
* scale our gun input to screen size, otherwise it's massively inaccurate near the bottom (nw)
* MT00363 ?
* peplus.cpp: Correct DO_DUMP prom size - NW
* peplus.cpp: Add in actual missing CG numbers - NW
After some research I found the actual CG numbers needed for Treasure Chest and Royal Deuces as well as XP000074 is needed for the Double Down Stud Poker set.
* this looks more like a debug port on this game actually (nw)
* MT03860
* no need for all these ROM_RELOADS in the dooyong banking, it's not 199x/early 2000s anymore :-)
* Merge branch 'master' of https://github.com/mamedev/mame
* Before I get crazy, logged all irqs for MS1, nw
* fix gfx set mismatch (nw)
* Fix tagged_list (nw)
* this bit alows the flying tiger title text to colour cycle, probably vblank like other games (nw)
* tlcs900: fix duplicate tags (nw)
* New working game added
---------------------------
Mattel Dungeons & Dragons - Computer Labyrinth Game [hap, Sean Riddle]
* hitting save helps (nw)
* revert part of previous MASH change, no evidence to suggest this isn't just how the PCB was, many of these are exactly like this (nw)
* Merge pull request #495 from MASHinfo/patch-3
new WORKING game

Download: MESS Git (2015/12/15) x86
Download: MESS Git (2015/12/15) x64
Source: Here



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