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EmuCR: Project 64Project64 Git (2016/02/04) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* [Project64] Add GBCart.cpp to vs2008
* [Project64] Add N64System\Mips\Transferpak.cpp to vs2008 project
* [Glide64] Remove 3rdParty/glide
* [Glide64] Fix up missing log message
* [Project64] Use Common/stdtypes.h instead of stdint.h
* Merge pull request #965 from death-droid/TransferPack
Transfer pack
* Change declaration, we should only need int.
* Fix up reading and writing of the RTC data to the save file.
Correct the RTC emulation behaviour, made it more like NRAGES, various emulators i was basing mine off seemed to not correctly update the RTC.
* Missed two frees, when swapping out for deletes
* Switch to using an auto_ptr for our buffers, and switch fopen/fwrites. to make use of the CFile class.
* Improve behaviour of MBC3 if statements.
* Fix up spelling mistake in Tansferpak.cpp naming,
* Allow transferpaks to be set through the RDB. Still need to implement the actual settings in the GUI
* Transferpak: Add support for RAM saving, and RTC saving (Visual Boy Advance format)
Remove UpdateRTC() till I can get a better idea if the RTC code works properly.
* Basic implementation of the RTC for the Transferpak.
Unable to properly test this due to Project64 not being able to emulate the co-processor - http://www.emutalk.net/threads/54598-Pok%C3%A9mon-Stadium-%28Pocket-Monster-Stadium%29-requires-RSP-emulation @project64 @LuigiBlood @LegendOfDragoon
* Basic implementation of the Transferpak, is now partially working.
Have to re-implement the RTC and ensure the mbc emulation of all current carts is accurate.
Settings implementation needs to be done as well.
This code is based on work from NRAGE and Bobby Smiles work on Mupen64plus's implementation.
* Merge branch 'master' of https://github.com/project64/project64
* [Glide64] New trace method
* [Glide64] Clean up OGLcombiner.cpp
* [Glide64] Clean up OGLgeometry.cpp
* [Glide64] Clean up OGLtextures.cpp
* [Glide64] Clean up OGLglitchmain.cpp

Download: Project64 Git (2016/02/04) x86
Download: Project64 Git (2016/02/04) x64
Source:Here



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