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EmuCR: pfeMamepfeMame v1.002 is released. pfeMame is a front end for the Multiple Arcade Game Emulator (MAME) written in Python. It is cross platform (tested on Linux - Ubuntu and Windows XP). It also includes a graphical Tile View designed for MAME cabinets which allows control using joystick / gamepad. pfeMame was written by Gareth Finch and started in 2014.

Features:
- Customisable game types / categories filter for display
- Graphical image 'tile' view with joystick navigation - for dedicated MAME cabinets
- Cross platform - Linux & windows
- Python source code

pfeMame v1.002 Changelog:
•Removed all traces of the folderMemcard code as this was removed from MAME some time ago and I only put a quick fix in at the time just to get things going.
•Fixed rungame code that was preventing the number of runs in Linux from working. Forgot to set the error output strings to empty at the start of the code. Was ok if there was an error, otherwise a problem.
•Removed the ‘check all’ option – it just never worked properly and when it did it was so slow it was pretty much pointless
•Changed the help>controls window to a scrolled window so that the scrollbar works in both Linux and Windows.
•Fixed a problem in Linux in Tile View where any empty spaces (i.e. no game assigned to that space) showed a corrupted graphic in the space. The issue is a bug in EmptyBitmap in Linux. Have replaced this with a Black png image.
•Have added the ability to add a system(Home Computer, Game Console) to the favorites list
•Added support for system program snapshots. They MUST be names the same as the program file and especially for Linux they MUST have the same case. E.g. the snamshot image file for BRUCE LEE.sna must be BRUCE LEE.png

EmuCR: pfeMame
EmuCR: pfeMame

Download: pfeMame v1.002 x86
Download: pfeMame v1.002 x64
Source: Here



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