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EmuCR: AdvanceMAME AdvanceMAME v3.0 is released. AdvanceMAME is an unofficial MAME version with advanced video support for use with TVs, Arcade Monitors, Fixed Frequencies Monitors, and also for PC Monitors. The AdvanceMAME package from now on also contains AdvanceMESS and AdvanceMENU.

Features:
* Automatic creation of perfect video modes with the correct size and clock.
* A lot of video boards supported. See the GNU/Linux, DOS and Windows card list.
* Support for 8, 15, 16 and 32 bits video modes.
* Real hardware scanlines.
* Software video image stretching by fractional factors, for example to play vertical games like "Pac-Man" with horizontal Arcade Monitors or TVs.
* Special scale, lq and hq effects to improve the aspect with modern PC Monitors. See Scale2x and hq3x pages for examples.
* Special blit effects to improve the image quality in stretching. See Blit Effetcs for examples.
* Special rgb effects to simulate the aspect of a real Arcade Monitor See Rgb Effetcs for examples.
* Change of the video mode and other video options at runtime. See the Snapshots.
* Support of Symmetric Multi-Processing (SMP) with a multiple threads architecture in Linux.
* Sound and Video recording in WAV, PNG and .MNG files.
* Multiple mice support in Linux, DOS, Windows 2000 and Windows XP.
* Automatic exit after some time of inactivity.
* Scripts capabilities to drive external hardware devices like LCDs and lights.
* Textual configuration files.
* Help screen describing the user input keys.

AdvanceMAME v3.0 Changelog:
* Now the AdvanceMAME package contains AdvanceMAME, AdvanceMESS and AdvanceMENU.
* Customized for Raspberry Pi fixing various issues and improving performance, functionality and documentation Check the install.txt file for some more information about the use with a Raspberry Pi. The most important note is to run the Advance programs directly from the Linux Console and outside the X-Window graphics environment to be able to use the Raspberry hardware acceleration.
* Improved syncronization to remove tearing with the Linux FrameBuffer.
* Added a new category.ini installed automatically, that is used automaticaly by AdvanceMENU.
* Added a new 'display_aspect' option that replaces the old 'display_aspectx' and 'display_aspecty'. This one allows aspect autodetection with 'auto'. You have to manually adjust the advmame.rc file if you are using the old ones.
* Changed the default of 'display_expand' to 1.25. This value allow to fill better a wide screen with old games. If you like more correct aspect, select 1.0.
* Add a new AdvanceMENU 3x2 tile mode called "tile_tiny".
* Better autoconfiguration for AdvanceMENU to be able to detect and configure AdvanceMAME and AdvanceMESS at the first run.
* Change the default AdvanceMENU main and screen saver mode to animate all the clips.
* In Linux if the system time is wrong ensure that the generated XML list files are not updated every time.
* Added new SSE2 blitters that replace the older MMX ones

Download: AdvanceMAME v3.0
Source: Here



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