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EmuCR: BizHawkBizHawk Git (2017/04/26) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk Git Changelog:
* psx: support negcon (c# side)
* psx: support negcon (c++ side)
* fix weirdly missing savestates from PSX dualanalog and gamepad (dualshock was working)
* stop hotkeys from getting sucked up by absent tool windows when hotkey-over-game priority is enabled
* Controller config: Fix U+D/L+R anchoring.
* Hotkeys dialog: Fix anchoring of "Misc" button.
* Update SharpZipLib (from 9ad7f58 on 2016-12-04 with target framework changed to 4.0). Should fix #834.
* meh
* Fix naming of ISynchronizingAudioBuffer method and param names
* misc cleanups on PCEngine
* cleanup MGBAHawk code
* Break up MGBAHawk into separate files
* bleh, forgot to check this in
* Misc VBANext cleanups
* GambatteLink cleanup
* misc cleanup of related Gambatte files
* Gambatte - some cleanup
* use Dictionary initializers instead of object initializers for various GetCpuFlagsAndRegisters() methods

Download: BizHawk Git (2017/04/26) x86
Download: BizHawk Git (2017/04/26) x64
Source: Here

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