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EmuCR: WiiUCEMU Graphic Packs (2017/10/09) is released. It is a Community Graphic Packs for Cemu. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC.

CEMU Graphic Packs Changelog::
* Splatoon bloom & another BotW smoke fix
* fix splatoon missing bloom
the bloom miss because the game creates a mipmap seperately so cemu can't auto rescale it
only added one, the rest 3 then is all handled by cemu (tested with 1440p)
* yet another smoke shader
report by Bleed.0xx on discord
only vertex, smoke itself seems to be only a texture
* [BotW] re-enable shadow scaling in resolution packs
defeats the purpose of them being there if commented out
* [BotW] shadow stuff
-disable shadows in resolution packs
-anything past 1800p is 2.5 scale
-high res shadows makes a return, at 4x scale
* [BOTW] Shrine reflections blur fix (#99)
* Added resolution independent FXAA for BotW
* Renamed to give FXAA priority over base graphics packs
* Updated FXAA implementation. Integrated Contrasty.
* Moved some defines to make more readable/editable
* Sharper detail settings, to make it look better at native res.
* Native AntiAliasing Restoration.
* Antialiasing restoration, removed unnecessary files.
* Edited Contrasty to be disabled by default
* [BotW] Fixed upscaled blur pixelation for reflections on shrine walls

Download: CEMU Graphic Packs (2017/10/09)
Source: Here

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