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EmuCR: PPSSPPPPSSPP Git (2018/02/08) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Add a simple spinner to the game load screen to not look frozen.
* Minor Qt cleanup, force OpenGL since we don't yet support Vulkan in Qt
* Merge pull request #10593 from hrydgard/more-gl-thread-work
* Buildfix
* gl-render-manager: Oops, fix scissor tests after clears
* Avoid causing a gl error on startup on core contexts.
* Another go at the deleter problem. Still not feeling 100% good about how this works.. but it does seem to work fine.
* Get rid of an unused codepath (gl rendering is now always threaded)
* GL render manager: Fix bug when setting texture sampler if the wrong GL texture slot is active. Will likely help #10583
* Merge pull request #10591 from hrydgard/gl-render-manager-exit-fixes
* Qt: Fix emuthread management to exit cleanly without hanging
* Cleanup the Windows thread stuff to work like the other platforms. Not quite perfect yet.
* Android: Fix emuthread management to exit cleanly without hanging. Helps with task switching on Android.
* SDL: Fix emuthread management to exit cleanly without hanging.
* GLES: Fix minor memory leak

EmuCR: PPSSPP

Download: PPSSPP Git (2018/02/08) x86
Download: PPSSPP Git (2018/02/08) x64
Download: PPSSPP Git (2018/02/08) Android
Source: Here

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