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EmuCR: DolphinDolphin Git 5.0-9331 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #7662 from jordan-woyak/mapping-indicators-make-pretty
* ControllerEmu: code cleanup.
* MappingUI: Organize some color constants and hide IR adjusted Z value when cursor is hidden.
* ControllerEmu::Cursor: Add input radius/shape settings to IR Cursor mappings to allow use of round inputs in absolute mode. Make relative input option obey the center/width/height settings. Make the mapping indicator pretty and actually show what the relative/center/w/h settings are doing.
* WiimoteEmu: Remove redundant threshold setting from hotkeys button group.
* ControllerEmu: Reorganize stick reshaping code and use it for emu wiimote tilt as well. Also make the tilt mapping indicator pretty.
* ControllerEmu: Implement dead zone setting for triggers.
* Mapping UI: Reorganize wiimote extension layouts a bit so things fit better.
* Mapping UI: Make the mixed trigger indicator styling match that of the analog sticks.

Download: Dolphin Git 5.0-9331 x64
Download: Dolphin Git 5.0-9331 Android
Source: Here

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