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EmuCR: rpcs3 rpcs3 Git (2020/03/15) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* Disable failing OSX build on travis
* Try to re-enable Azure Pipelines for PRs
* [UI] Grey out AA and Aniso settings under strict rendering (#7773)
* PPU: minor fix for ppu_join_status::max
* Minor idm::remove_verify usage optimization in sys_interrupty.cpp
* PPU Disasm: Fix non-link extended BCCTR forms
* vm: Log all guest memory bases at startup
* PPU Disasm: Fixup BCCTR after #7775
* idm: Fix minor race in cellVdecClose, sys_raw_spu_destroy...
* sys_ppu_thread: Make PPU id removal after exit atomic with descheduling
* cellSaveData: do not allow to read/write/delete system files in funcFile
* PPU Disasm: Fix branches spacing
* cellSaveData: Fix adding file entries to PARAM.SFO on error
* cellSaveData: return ERROR_FAILURE on funcFile deletion failures
* VFS: clarify escape/unescape cannot work on paths
* VFS: improve vfs::escape (escape NUL, LPT, COM...)
* VFS: fix vfs::get
* VFS: Fix possible out of range in vfs::escape
* VFS: fix out of range problem in vfs::unescape
* VFS: escape multidot names like ...

Download: rpcs3 Git (2020/03/15) x64
Source: Here



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