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DuckStation Git (2020/08/31) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Merge pull request #811 from andercard0/patch-3
* Update of Translation
* Merge pull request #813 from TzakShrike/master
* Translation assistance scripts
* Android: Multiple improvements
* CPU/Recompiler: AArch64 compile fix
* PGXP: Fix out-of-bounds write in hi/lo
* Merge pull request #808 from CookiePLMonster/fix-properties-dialog
* Give GamePropertiesDialog a parent
* More gameinis (#809)
* Merge pull request #806 from CookiePLMonster/axis-to-button-map
* Allow mapping half axes to buttons
* Update compatibility list
* Force enable icache on a few games
* Qt: Clear OSD messages on system stop
* GameSettings: Add trait for recompiler icache
* CPU: Implement instruction cache simulation
* GameSettings: Make override messages translatable
* GameSettings: Rename 'enable' options to 'force'
* Make ALWAYS_INLINE_RELEASE specify inline in debug too
* appveyor.yml: Disable everything except Windows builds

Download: DuckStation Git (2020/08/31)

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