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EmuCR: rpcs3 rpcs3 Git (2020/10/06) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* Fix GCC compilation (#9035)
* Minor cellSpurs fixup
* Implement sys_process_is_spu_lock_line_reservation_address
* cellSpurs: Fix HLE workload signalling, taskset fixes
* SPU: Remove dead additions in Accurate Xfloat
* sys_fs: return ENOENT for relative paths
* SPU: Fix extremely rare bug of GETLLAR (#9011)
* Update BUILDING.md
* fs: improve handling root mountpoint
* fs: improve mountpoint detection
* Improve Trophy Installer robustness
* SPU: Simplify logging of MFC commands (#9004)
* Set max PPU threads to 100
* cellSpurs: Add CellSpursJobOpcode definitions
* cellSpurs: Add error codes formatting (unused)
* Implemnt various HLE CellSpurs functions
* PPU: fixup for Accurate 128-byte reservations (#8998)
* Overlays: Use Back instead of Cancel
* Emu: use vulkan as default renderer

Download: rpcs3 Git (2020/10/06) x64
Source: Here



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