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EmuCR: rpcs3 rpcs3 Git (2020/10/12) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* PPU: fix LDARX/LWARX in accurate mode (closes #9058)
* Improve vm::reservation_update
* PPU: minor improvement for LWARX/LDARX
* JIT cleanup for PPU LLVM
* SPU: Fix minor segfaults (#9015)
* FIX: MAX_PATH is used within Windows headers, we should use a different define internally
* PPU: improve LWARX/LDARX progression
* More optimization for cpu_thread::suspend_all
* Optimize cpu_thread::suspend_all
* Rewrite cpu_thread::suspend_all
* PPU: remove ppu_stcx_tx
* vm: rewrite reservation bits
* wolfssl: Add WC_NO_HARDEN suppression to compiler defines, and remove duplicate defines in MSVC
* vk: Open CB before doing frame cleanup so that callbacks work (#9041)

Download: rpcs3 Git (2020/10/12) x64
Source: Here

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