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EmuCR: PCSX-ReduxPCSX-Redux Git (2021/08/18) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #569 from wheremyfoodat/no-delayed-link
* Adding link tests.
* Disabling more failing test for now.
* Forgot the visual studio project file.
* Trying to at least partially enable CPU tests.
* More cleanup.
* [Chores] More descriptive argument naming
* [Interpreter] Remove setLink macro
* [Interpreter] Remove delay when linking return address
* Merge pull request #572 from grumpycoders/layout-disable
* Re-disable layout toggle.

PCSX-Redux Git (2021/08/18) x64 : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare

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