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EmuCR: Flycast Flycast Dojo v0.4.15 GGPO Test 3 is released. Flycast Dojo is a fork of Flycast, a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from Reicast, with a focus on netplay features and replay. We intend to keep Flycast Dojo updated with the latest downstream changes made to the parent project. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

Flycast Dojo v0.4.15 GGPO Test 3 changelog:
0.4.15 GGPO Test 3 Release Notes
Fix Control Mapping loading on game boot
Restrict Offline Delay settings to Training Mode
Add Atomiswave savestates
Upstream Flycast net-rollback branch changes
Fix Atomiswave/Dreamcast issues (Protect all RAM, not just bottom half)
Dreamcast: Transmit Right Trigger and Left Trigger as Digital Inputs
0.4.15 GGPO Test 2 Release Notes
Fix IP assignment for Host & Guest
Fix & Move Delay Selection to connect screen
0.4.15 GGPO Test 1 Release Notes
Flycast Dojo GUI integration for GGPO functions
Automatic loading of state.net savestates when GGPO is enabled
Temporary Disabling of Match Codes by default. Still available for Delay.
Disable Savestate deletion in Ignore Netplay Savestates option
Set Delay Frame Swapping to false for optimal netplay settings
Remove "Press Start" instruction on GGPO network prompt, due to lack of start button
Upstream Flycast net-rollback branch changes
GGPO Support
Input polling now on rendering thread
Add Frame Delay to Settings
Static RTC when GGPO is enabled (for games without savestates)
UI: Use input from all keyboards
Inputs: NAOMI buttons 5/6 & 7/8 shouldn't be mutually exclusive
GGPO: Detect frame rate and use it to pause when ahead

Download: Flycast Dojo v0.4.15 GGPO Test 3
Source:Here



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