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EmuCR: DuckStation DuckStation Git (2021/10/25) is compiled. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* UWP: Fix possible crash on startup in SizeChanged
* Merge pull request #2668 from CookiePLMonster/dump-verification
* Add image verification
* Fix progress bar not starting from 0 when verifying the data track
* Rewrote gamedb with revisional hashes
* GPU: Reduce log level of IRQ request command
* CommonHostInterface: Save/load autofire to input profiles
* Update README.md
* CommonHostInterface: Remove unused variable in DrawEnhancementsOverlay
* System: Fix unused variable warning
* MDEC: Fix warnings in gcc debug build
* DRMDisplay: Should include common types not core types
* CDImageDevice: Fix gcc warning
* Update compatibility list
* Merge pull request #2672 from stenzek/build-time-version
* CI: Set version in rc files at build time
* Revert "Add version number to the Windows executable"
* Merge pull request #2669 from gameblabla/armored_core_sio_fix
* Set DSRINPUTLEVEL and CTSINPUTLEVEL to true for Armored Core

DuckStation Git (2021/10/25) : 1fichier anonfiles bayfiles bowfile dailyuploads letsupload megaup mixdrop send uptobox zippyshare

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