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EmuCR: DuckStation DuckStation Git (2023/03/17) is compiled. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Pad: Don't backup card state unconditionally
* Qt: Clear all keyboard bind states when focus is lost
* PAD: Intelligently skip saving memcard state for runahead
* Settings: Disable block linking when runahead is active
* System: Remove BIOS from save state
* System: Store BIOS image info/hash after loading
* CPU: Don't leave fault_count uninitialized
* Update Russian translation (#2956)
* Merge pull request #2955 from andercard0/master
* Atualização Português do Brasil
* Merge pull request #2952 from boricj/bugfix/GDBServer
* Qt: Add toggle to enable GDB server
* Qt: Run GDB server on emulation thread
* Merge pull request #2953 from CookiePLMonster/move-per-game-settings
* Qt: Add a context menu to the toolbar's Settings button when the game is running
* Qt: Move "Game Properties" from View to Settings

DuckStation Git (2023/03/17) : 1cloudfile bayfiles gofile multiup pixeldrain send zippyshare

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