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EmuCR: MesenMesen2 Git (2023/04/24) is compiled. Mesen is a NES/Famicom emulator and NSF player. It is still a work in progress - some features are currently incomplete or may change in future versions.

Mesen Features:
* High Accuracy - A lot of effort has gone into making Mesen as accurate as possible
* Stand-alone - Put the Mesen application into any folder and run it from there
* Supports: Save States, Movie/Audio Recording, Screenshots, Cheat Codes
* Supported Mapper List (130+): 0 to 13, 15 to 19, 21 to 27, 32 to 34, 37, 38, 44, 45, 47, 49, 52, 57, 58, 60 to 62, 64 to 80, 82, 85 to 89, 91 to 95, 97, 99, 101, 107, 112, 113, 115, 118, 119, 137 to 141, 143 to 157, 159, 163, 164, 176, 180, 184, 185, 189, 191 to 195, 200 to 203, 205 to 207, 210, 218, 225 to 228, 230 to 232, 240 to 243, 246
* NES and Famicom (including Famicom Disk System) support. Also supports: NSF, NSFe, VS System
* Net Play - Play online with friends
* Automatic updates - Mesen is able to check for updates and automatically install new versions of itself.
* Built-in Debugger
* Other Features: 7z/zip archive support, numerous video filters (xBRZ, Scale2x, NTSC, etc.), sound recorder, sound effects, etc.

Mesen2 Git Changelog:
* UI: Prevent blank text when selected font does not exist
* Debugger: Fixed debugger not deactivating properly when closing the debugger or memory search windows
* Fixed MSVC performance issue caused by __forceinline being redefined as inline by mistake
* Movies: Always add save state to movies when power on state is random
* Debugger: Added option to ignore dummy reads/writes in breakpoints
* GB: Fixed compatibility issues with some GBS files
* GB: Fixed crash when reloading a GBS at the same time as a track change occurs
* UI: Try to ensure popup windows are displayed within the bounds of the current screen
* Debugger: NES - Fixed missing effective address for JMP (indirect)
* Debugger: Tilemap viewer - Only display mode 7 overlay when in mode 7 (SNES)
* UI: Fixed screensaver not getting disabled while game is running
* UI: Fixed broken screenshots in load/save state menus on NES when a hd pack is loaded
* SNES: Added missing setting to movies/netplay sync
* Debugger: Added back/forward navigation actions
* NES: HD Packs - Added ability to ignore palette for tile/sprite conditions and addition tag
* UI: Fixed broken layout when numericupdown field is emptied
* Debugger: Event Viewer - Added event color in list
* SNES: Added option to configure SPC clock speed
* Debugger: Event viewer - Added PC/Address to action labels
* GB: Fixed missing SGB border in Tetris DX
* UI: Fix refresh/width issues with dropdowns
* Debugger: Trace logger - Fixed incorrect address tooltip in margin
* Debugger: Trace logger - Fixed "edit breakpoint" memory type
* PCE: Fixed SCSI drive behavior when an invalid command is received
* Debugger: PCE - Log SCSI commands in debug log
* UI: Reduce memory allocations for log window
* NES: Added very incomplete Famicom Network System support

Download: Mesen2 Git (2023/04/24)
Source:Here



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