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Hypseus SingeHypseus Singe v2.10.4-1 is released. Hypseus is a fork of Matt Ownby's Daphne. A program to play laserdisc arcade games on a PC, Mac or Raspberry Pi. This version includes Singe support for Fan Made and American Laser Games.

Hypseus Singe v2.10.4-1 changelog:
Note: This release contains changes that may alter existing gamepad configurations.
Note: MPEG .dat files will be updated, on all games, with this update.
Note: The release contains new files required within the pics folder.
If upgrading, ensure the new files are copied to your existing folder setup.
DAT_VERSION 3 .dat files. 4Gb+ UHD M2V files are now supported
Singe 2 dynamic 'overlay resolution switching' is now supported.
Singe API driven Active Scoreboards - Game LUA requires simple changes.
Singe Scoreboard API can use the hardware Arduino USB Scoreboard.
.dat file (re)parsing video blanking bug, is now fixed.
Scaled video window is now positionable: -scale_shiftx and -scale_shifty
More accurate (default) annunciator 'rank' graphics (Updates in pics folder).
Added 'dedicated cabinet' style annunciator bezel: -dedannunbezel [NeoKarnage]
Score and annunciator bezels now have transparency level adjustments.
The independent Scorepanel can be initialized on a selectable secondary screen.
Game Controller trigger bug is fixed and HAT behaviour has changed [walknight]
Overlay scoreboard can be disabled using null scoreboard in lair and ace: -noscoreboard
Argument change overview:
-scorescreen - Choose secondary screen for independent Score Panel display.
-set_overlay is no longer supported on updated games.
New bezel features are documented in: bezels.txt
Gamepad HAT(D-PAD) U-D-L-R behaviour has changed - Now provides 4 extra buttons for hypinput.ini
KEY_UP = SDLK_UP 0 BUTTON_DPAD_UP AXIS_LEFT_UP
KEY_DOWN = SDLK_DOWN 0 BUTTON_DPAD_DOWN AXIS_LEFT_DOWN
KEY_LEFT = SDLK_LEFT 0 BUTTON_DPAD_LEFT AXIS_LEFT_LEFT
KEY_RIGHT = SDLK_RIGHT 0 BUTTON_DPAD_RIGHT AXIS_LEFT_RIGHT

Download: Hypseus Singe v2.10.4-1
Source: Here



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