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EmuCR: rpcs3 rpcs3 Git (2023/06/15) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* Settings: Move Accurate SPU DMA to Advanced
* Settings: Add Output Scaling to Home Menu
* Settings: Enable hot-reloading of Output Scaling
* Settings: Reorder settings in Debug
* Settings: Reorder settings in Emulator
* Settings: Move Automatically start games after boot to Debug
* Settings: Rename to Force GPU Texture Scaling
* Settings: Rename to Pause emulation after loading savestates
* Settings: Remove PPU Interpreter (dynamic)
* Settings: Move Accurate GETLLAR to Advanced
* Settings: Move Accurate PPU Float Condition Control to Debug
* Settings: Move Accurate PPU Vector NaN Handling to Debug
* Settings: Move Accurate PPU Non-Java Mode to Debug
* Settings: Move Accurate PPU Saturation Bit to Debug
* Settings: Add Show PPU compilation hint
* Settings: Move Start Savestates Paused to Emulator
* Settings: Move Disable Vertex Cache to Advanced
* Settings: Remove Full Width AVX-512 from the UI
* Settings: Enable Full Width AVX-512 by default

rpcs3 Git (2023/06/15) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send
Source: Here

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