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EmuCR: yuzuyuzu Git (2023/07/03) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #10998 from Morph1984/qt-stop-messing-with-me
* core_timing: Remove GetCurrentTimerResolution in CoreTiming loop
* Merge pull request #10479 from GPUCode/format-list
* renderer_vulkan: Fix some missing view formats
* renderer_vulkan: Add support for VK_KHR_image_format_list
* Merge pull request #10969 from Morph1984/k-synchronize
* kernel: Synchronize
* Merge pull request #10949 from t895/memory-requirements
* android: Show memory warning once
* android: Rework MemoryUtil
* android: Make MemoryUtil an object
* Merge pull request #10942 from FernandoS27/android-is-a-pain-in-the-a--
* Memory Tracker: Use 64 bit atomics instead of 128 bits
* Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
* MemoryTracking: Initial setup of atomic writes.
* Merge pull request #10710 from liamwhite/romfs2
* fsmitm_romfsbuild: avoid full path lookups

Download:
yuzu Git (2023/07/03) : 1cloudfile bayfiles gofile multiup pixeldrain
Source:Here



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