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EmuCR: yuzuyuzu Git (2023/11/19) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* shader_recompiler: Fix spelling of "derivate" (#12067)
* Merge pull request #12058 from liamwhite/opus-again
* opus: fix stereo stream count check in multistream decoder object
* Merge pull request #11912 from liamwhite/nv-graphic-buffer
* nvnflinger: use graphic buffer lifetime for map handle
* Merge pull request #11917 from liamwhite/abandonment
* nvnflinger: implement consumer abandonment
* Merge pull request #12055 from german77/activate
* service: hid: Introduce firmware settings and update activate controller calls
* Merge pull request #12053 from german77/no_functional
* service: hid: Implement xpad calls
* Merge pull request #11995 from FernandoS27/you-dont-need-the-new-iphone
* Memory: Fix invalidation handling from the CPU/Services
* Revert "renderer_vulkan: add locks to avoid scheduler flushes from CPU"
* Merge pull request #12038 from german77/no_implement
* service: hid: Split hid.cpp into individual interfaces
* Merge pull request #12007 from german77/moar_buttons
* core: hid: Split SL and SR buttons

yuzu Git (2023/11/19) : 1cloudfile gofile pixeldrain send uloz usersdrive

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