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EmuCR: NESdNESd v0.9.0 is released. A NES Emulator written in Dart and Flutter. Supports macOS, Windows, Android and Linux (tested on Steam Deck).

Features
Runs on macOS, Linux, Windows, and Android
Cycle accurate CPU emulation
PPU and APU emulation
SRAM saves
Save states
Customizable controls with multiple bindings per action
Gamepad support
Load ROMs from file or ZIP archive
Customizable touch screen controls
Debug overlay
Debugging tools
Debugger
Execution Log

NESd changelog:
Added
MMC1: Improved accuracy by ignoring writes in consecutive cycles
Show interrupt status in debugger
Added frame count in the debug overlay
Unofficial operations are now highlighted in red
When an error occurs during emulation, an error toast message is shown
Added a button to remove a ROM from the recent ROM list
Added a button to delete a save state from the save states menu
Added a button to create a new save state from the save states menu
Gamepad inputs are now repeated when held down for easier menu navigation
Added the option to remove a ROM from the recent ROM list if it could not be found while loading
Changed
Made the CPU implementation cycle accurate
Should improve compatibility in general
Battletoads is now playable
Increased the limit of operations the disassembler will disassemble in one go from 100 to 200
Improved usability of breakpoint dialogs
Improved performance of the PPU code
Improved test coverage and fixed some small bugs
Fixed
Fixed CNROM ROMs not starting up
Fixed an issue where the disassembler would disassemble non-code data when encountering a BRK instruction
Fixed an issue where multiple breakpoints could be added for the same address

Download: NESd v0.9.0
Source:Here



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