RomM v3.8.1 is released. RomM (ROM Manager) allows you to scan, enrich, browse and play your game collection with a clean and responsive interface. With support for multiple platforms, various naming schemes, and custom tags, RomM is a must-have for anyone who plays on emulators.
Features:
Scans your existing games library and enhances it with metadata from IGDB and MobyGames
Supports a large number of platforms
Play games directly from the browser using EmulatorJS and RuffleRS
Share your library with friends while limiting access and permissions
Supports MAME, Nintendo Switch, and Sony Playstation naming schemes
Detects and groups multifile games (e.g. PS1 games with multiple CDs)
Can parse tags in filenames (e.g. (E), (USA), (rev v1), etc.)
View, upload, update, and delete games from any modern web browser
RomM Changelog:
New features
Add Japanese locale by @noel-forester in #1716
Filtering by tag (developer, genre, etc) now shows games across all platforms
Better virtual gamepad layout on mobile when playing in emulatorjs
/firmware endpoint now returns all firmware if no platform_id is passed
Fixes
Fix saving save files to server when playing with emulatorjs
Saving states is still broken and we are actively working on a fix
Delay showing the new version alert for 2 hours after release
Check if a user is authenticated before getting username
Fix manual matching games and editing details
Only pre-expand platform panels in scan view when games are found
Fix emulatorjs lag every 2 seconds by only comparing timestamps
Use correct SSFR ID for famicom disk system (fds)
Update READMEto include Screenscraper API in metadata sources
Fix light mode button colors in filter panel
Dependency updates
Bump @types/lodash from 4.17.15 to 4.17.16 in /frontend
Bump vue-tsc from 2.2.0 to 2.2.8 in /frontend
Bump eslint from 9.21.0 to 9.22.0 in /frontend
Bump nanoid from 5.1.2 to 5.1.3 in /frontend
Bump typescript-eslint from 8.25.0 to 8.26.0 in /frontend
Source:Here
2025-03-14
Tags:
Official_Build,
RomM,
Tools
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