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ScePSX Beta v0.1.6.2 is released. ScePSX is a new Sony Playstation 1 emulator for windows (Open-Source in C# from unknowall). The core-code is partially based on ProjectPSX.

ScePSX Features:
Real-time save and load
Built-in D2D1, D3D and OpenGL renderers, OpenGL can load shaders, D3D, OpenGL compatible with ReShade
Built-in xBR to magnify 2, 4, 6, 8 times internal resolution
Memory editing and memory search function
Support cheat codes
Support multi-axis controllers
Each game has independent game saves and real-time saves

ScePSX Changelog:
Bug Fixes
Fixed crashes caused by insufficient MEDC buffer (e.g., when playing MGS staff credits).
Corrected the display width overflow in the software backend.
Optimizations
Reduced CPU usage in Vulkan, OpenGL, and D2D modes.
Optimized VRAM read/write operations for the OpenGL backend.
Compatibility Fixes
Fixed audio synchronization issues in some PAL format games.

Download: ScePSX Beta v0.1.6.2
Source: Here



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