Box64 v0.3.8 is released. Box64 enables running x86_64 Linux programs, including games, on non-x86_64 Linux systems such as Arm (64-bit little-endian host system required).
Box64 Changelog:
This version introduce DynaCache, a disk cache for the generated native code. It's not enabled by default for now (but it will use cache file if present by default). It can dramaticaly speedup the load of program (try with linux factorio for example). This version also improve in the volatile metadata handling. There is a massive compatiblity improvment for box32 and on all dynarec in general too. And few more function wrapping...
=> DynaCache for faster loading of program, and avoid runtime hicups
=> Better box32 compatibility (much less "Out of Memory" error)
=> Unity3D games on Wyland are working now
=> Volatile Metadata fully supported and handled, making games like Starfield to just work.
=> More work on AVX support for RV64 & LA64. LA64 almost there, while RV64 has Scalar only support (no hardware vector support yet for AVX)
Source: Here
2025-10-14
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Box64,
Official_Build,
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