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EmuCR: rpcs3 PS Multi Tools v16.2 is released. Backup manager with utilities for PS1, PS2, PSX (DVR), PS3, PS4, PS5, PSP & PS Vita, containing downloads for homebrew, firmwares, payloads & more.

PS Multi Tools Changelog:
General
Changed "TargetFramework" net9.0 to "TargetFrameworks" net8.0 & net9.0
Nuget package updates (Avalonia, Magick.NET-Q8-x64, Microsoft.Data.Sqlite.Core, VideoLAN.LibVLC.Windows)
Updated copyright 2011-2026 (still had 2025)
Some new icons
PS5 Library
Renamed "Patches" to "Updates & Additional Content"
Removed additional CefGlue browser in background
Renamed menu option "Open a folder with source PKG files" to "Open a folder with PKG files"
Renamed "Check for updates" to "Check for game updates"/"Check for app updates"
Renamed "Pack as PS5 PKG" to "Pack as PS5 debug/test PKG"
Replaced method to read retail update/additional content/DLCs PKGs into the library
This makes it now possible to load a folder with PKGs on Linux, macOS & FreeBSD
Updated method to read the title of a backup if no enUS title is available in param.json
New context menu option for local games (if /decrypted exists) :
Backport selected game
Patch a decrypted library
New upload context menu option for local games/apps :
Upload selected game/app to the console storage or to USB/Extended storage on mnt/usb0-7 or mnt/ext0-1
New Uploader to upload local backups to a selected storage device on the PS5
Detailed uploader with total progress & current file progress
Upload to /data/homebrew , /mnt/usb0-7 or /mnt/ext0-1
Supports cancellation by simply closing the window while uploading
PS5 Tools
New & Updated Backporting Tool
The previously backporting option from the "Make fSELFs" tool has moved to the new backporting tool
New option to auto-Patch & fake sign into /fakelib
To get this working you will have to place the patchable decrypted SPRX libraries anywhere in the selected folder
After backporting it checks the selected SDK & names of available patches and decrypted files to apply it to the correct file and firmware
New Payload Dispatcher
Send payloads to a specific port after the specified number of seconds
New S/PRX ROM Patcher
Checks if BPS patch & S/PRX library is valid
Apply .bps patches to decrypted S/PRX libraries
Try to patch libc for 6.XX
Requires latest node.js to be installed before in order to run!
New FTP Library Grabber
Simply download decrypted SPRX libraries over FTP to PC
This method requires the ftpsrv payload to be loaded first on the PS5
In some cases this can cause a crash on the PS5 -> Simply retry, already downloaded files will be skipped
Updated Port Checker
Now also scans for port 50000
Updated Y(T)2JB Toolbox
It is now possible to manually enter a YouTube title ID
PS4 Tools
The new Payload Dispatcher is now also available in the 'Tools' menu
Settings
New PS5 FTP Library Settings
Load game & app icons (icon0.png) via FTP
Load game & app backgrounds (pic0.png) via FTP
Scan /mnt/usb2-7 too
Scan /mnt/ext0 (currently misses ext1)
Fixes
General crash fixes due to wrong async UI updates
PS5 Library
Configs are now loading & working
Fixed a possible crash when reading the game title if no enUS title is available
FTP Browser
The double click on an item should now trigger better
Adjusted some alignments for a better fullsceen view
Drag & Drop from the integrated local file explorer does now work
Fixed an issue when uploading a file or folder
Fixed an issue when renaming a file or folder
PKG Info Window
Removed debug popup window when reading a PKG
Fixed a possible crash when reading retail PS5 PKGs
PS5 Payload Builder is now working again (token was missing in previous version)

Download: PS Multi Tools v16.2
Source: Here



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