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EmuCR: clownmdemuclownmdemu v1.6.5 is released. This is clownmdemu, a Sega Mega Drive (a.k.a. Sega Genesis) emulator. It is currently in the very early stages of development: it can run some games, but many standard features of the Mega Drive are unemulated (see clownmdemu-frontend-common/clownmdemu/TODO.md for more information).

clownmdemu Changelog: Updated emulator core.
Added an option to disable the CDDA audio channel.
Removed a frame of input latency.
Fixed VDP debuggers being one frame ahead of the emulated game.
Fixed emulated control pads not being synchronised properly.
Corrected V-Int to fire on line 225 instead of 224.
Seemingly confirmed as hardware-accurate by my CDC-Test homebrew.
Fixed Sonic 2's water effect being applied to the entire screen every other frame.
Corrected H-Int to be allowed to fire at the end of lines 224 and 225.
Verified by CDC-Test homebrew.
Fixed there being no audio when frame-advancing.
Fixed keyboard-bound control pad setting not being saved.
Added configuration/save data directory paths to the frontend debugger.
Fixed save data and settings sometimes not being saved in Emscripten builds.

Download: clownmdemu v1.6.5
Source: Here



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