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EmuCR: DuckStation DuckStation v0.1-10819 is released. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true colour (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post processing shader chains
"Fast boot" for skipping BIOS splash/intro
Save state support
Windows, Linux, highly experimental macOS support
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controllers for input (rumble is forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
Qt and "Big Picture" UI
Automatic updates for Windows builds
Automatic content scanning - game titles/hashes are provided by redump.org
Optional automatic switching of memory cards for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controllers (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches

DuckStation Changelog:
66956de GPUPresenter: Avoid empty viewport on blank deinterlace
0614262 GPU/HW: Fix inconsistent device state after blank deinterlace
4b30147 D3D12Device: Avoid render pass end when setting same target
af305d3 D3D12Device: Avoid second fence wait for infrequent readback
5e6a18a VulkanDevice: Wait before starting next command buffer
d67b9b9 OpenGLDevice: Don't use glGetTextureSubImage() on NVIDIA
1a81adb GPUThread: Fix crash concurrently changing renderer and deinterlacing
6f9752a VulkanDevice: Simplify EndAndSubmitCommandBuffer() a bit
c76ee85 VulkanDevice: Don't submit during image acquire
d3bff97 Settings: Default optimal frame pacing to enabled
4281de3 Qt: Make settings update check ignore skipped updates
ba180d6 Qt: Add option to edit game list serials
1379d3a Qt: Fix recommended value for Optimal Frame Pacing
60ab6a9 Qt: Reflect new defaults in settings help (#3687)
81bee31 ImGuiManager: Fix possible memory leak on shutdown
dedc590 ImGuiManager: Allow renderer switch without destroying context
65bb5bc ImGuiManager: Adjust fixed-width font weight based on DPI
ac8502c ImGuiManager: Swap fixed-width font to Google Sans Code
91b0ed9 ImGuiManager: Use text font for frame time overlay
2ac1d89 Spanish (Spain) translation update. (#3688)
4d6932e GameDB: Tighten timing in Wing Commander III
6c013db ImGuiManager: Increase font weight for OSD settings
1608a6f FullscreenUI: Adjust footer item spacing
3a53a89 Qt: Fix double save of custom serials
ac1e6b5 GameList: Fix some interactions with custom serials
21dfa47 GameDB: Disable auto analog in Mizzurna Falls (#3689)
dcebea1 GameDB: Adjust cropping in FF8 and FF9
83b3a2e GameDB: Adjust cropping in Threads of Fate
0a9a77c Qt: Move OSD and Capture settings to their own sections
0f35e4e Qt: Drop workaround for Classic Windows theme change bug
a0fbffe Qt: Don't store unneeded references to settings pages
1f672d3 ImGuiManager: Fix spacing for media capture timer overlay
38c6c3e Qt: Improve grouping of OSD options
dc69e3f Qt: Fix conflicting accelerators in Settings menu
2da35d2 dep/rcheevos: Prioritize unsynchronized bucket over recently unlocked
8643068 Achievements: Fix unsynchronized achievements missing from list
ddcc2e0 Achievements: Add missing lock to GetPauseThrottleFrames()
499c08a Achievements: Warn on shutdown when unlocks are unconfirmed
fb682a9 Qt: Fix incorrect tab indices in graphics settings
6be96f6 GameDB: PGXP CPU for World's Scariest Police Chases
5c0a227 Qt: Ensure fields in MemoryViewWidget are initialized
27afb31 Achievements: Fix overlap when >1 leaderboard tracker active
7e48486 Achievements: Reduce the size of challenge notifications
df75737 WindowInfo: Move prerotation enum to global scope
9b299fe GPUPresenter: Convert to namespace
370df62 Qt: Add option to use the system font on Linux
63102e9 Qt: Avoid locals symbol name clash in qtthemes.cpp
a04a312 GPUThread: Rename to VideoThread
208a8a5 GPUPresenter: Rename to VideoPresenter
219ee20 PostProcessing: Fix depth buffer always being requested
31f9be1 VideoPresenter: Simplify post-processing settings update
0bbb5b7 Qt: Fix tab order in OSD settings again
7c4bcef Atualização Português do Brasil (#3691)
4c523a6 VideoThread: Rename some missed references
92b888f VideoThread: Fix overreserve in command allocator
5516f7a Misc: Use 'Render Window' consistently instead of 'Display Window'
335145b VideoThread: Avoid possible null presentation in PresentFrameAndRestoreContext()
25211c6 VideoPresenter: Move present throttling from VideoThread
36788b8 Misc: Eliminate unnecessary atomic thread fences
c28282c Qt: Always use FullscreenUI for confirm message if system valid
a875254 Controller: Add option to use right analog as trigger buttons (#3692)
d45e121 Qt: Remove QtUtils::GetRootWidget()
8e5ec64 Qt: Adjust window bring-up order
6f39b2f Qt: Fix fixed-width font not loading
2fd81f5 ImGuiManager: Make margins consistent across OSD/achievements
f4b3d1c FileSystem: Add SetPathExecutable()
0aa6e1e Qt: Add popup to create desktop file on Linux
1330184 Qt: Fix log window appearing in front of main window on KDE
f245357 Qt: Move state into QtHost namespace
a87d2ae Qt: Fix application name in task switcher on GNOME
130494f Qt: Allow changing executable with drag/drop
7235494 VideoPresenter: Ensure skipped_present_count is zeroed
467f2fa StateWrapper: Avoid unnecessary include
e509092 Common: Fix string tests building
5cf8d08 GameDB: Max speedup cycles for Disruptor and Rescue Shot (#3693)
511058d Qt: Fix crash on Linux when opening game properties (#3694)
0aca150 Common: Fix incorrect float rvalid()
1cfde39 Deps: Version updates
44e055b Misc: Use delta from initial value for input binding
c13d04e InputManager: Remove Sensor source
668a930 SDLInputSource: Add sensor (accelerometer) support
d66db16 Qt: Add controller sensor mapping
0f280ac InputManager: Remove padding from struct
2924126 Qt: Avoid rich text in message boxes (#3695)
b330b3e CMake: Simplify Metal shader build
fa4d084 CMake: Simplify resource copy
566681f D3D11Device: Add missing push constant buffer destroy
d6915fb D3D11Device: Fix assigning integer to boolean
b20c2b2 Common: Add additional unit tests
7db0555 CMake: Bump version requirement
9630464 CMake: Remove pointless flags change
a64272b PostProcessing/FX: Fix incorrect min_point_mag_linear_mip_point translation
87c4b66 OpenGLDevice: Fix error reporting in CreateFramebuffer()
6685668 OpenGLDevice: Fix error reporting in SetSwapInterval() and SetVSyncMode()
ca49dd1 HTTPDownloader: Fix error description for WinHttpOpenRequest()
84ff25e HTTPDownloader: Fix return value of curl write callback
e81fa84 HTTPDownloader: Add missing error status assignment
c60e3aa VideoThread: Fix core thread view missing surface format
fbf4cdd dep/rcheevos: Bump to dedfe2d
7df574c Achievements: Fix notification icon opacity
86dcbc6 Achievements: Remove hidden leaderboard check
2bd0a6a VulkanDevice: Fix incorrect stage bits for compute PushUniformBuffer()
3a54524 VulkanDevice: Add missing scissor clamp in SetInitialPipelineState()
59aeb1e VulkanDevice: Fix query index in WaitForCommandBufferCompletion()
d8b8897 Qt: Reverse window open order on all Wayland platforms
fcd3f97 README: Update resource overrides section
186d558 FileSystem: Check fclose() for WriteBinaryFile()/WriteStringToFile()
22c8d91 Installer: Add windows installer program
4756b17 Installer: Add Windows uninstaller program
7e4efbf CI: Generate Windows installers
5bf65fe Installer: Calculate estimated size for uninstaller entry
43cf1d9 Installer: Share progress callback with updater
dc78763 Spanish (Spain) translation update (#3696)
faf988b System: Match console region to BIOS region when starting BIOS
bcd7a43 InputManager: Fix typo in variable name
ab959a5 InputManager: Always call SetHook()/RemoveHook() on core thread
653d04c InputManager: HasAnyBindingsForSource() shouldn't check subtype
682c9c6 InputManager: Only enable sensor polling if there are bindings
372e1f3 InputManager: Fix needing double press for button binding
0094344 README: Add links/instructions to Windows installer
016c08b GPU/HW: Use clamped rect for sprites-as-fills
0b7d3ce PostProcessing: Correctly update stage count when removing/clearing stages (#3698)
14decb1 Atualização Português do Brasil (#3697)
1a60725 System: Fix game settings not deloading after shutdown
8c669e3 VideoThread: Simplify reconfiguration
eda65a6 PostProcessing: Fix texture hazard when stages disabled

Download: DuckStation v0.1-10819 x64
Source:Here



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