Citron-NEO Git (2026/07/20) is released. A reincarnation of the now gone yuzu emulator; stripped down to the bare minimal requirements.
Citron-NEO Changelog:
* Merge pull request #265 from Splaser/main
* Remove discord-rpc submodule reference
* Refactor padding and margin calculations in GamesFragment for improved layout handling
* Refactor memory allocation handling in Vulkan components
* Merge branch 'citron-neo:main' into main
* Merge branch 'citron-neo:main' into main
* refactor: improve logging for zero instruction handling in Decode function
* refactor: remove atomic logging for zero instruction and improve storage buffer logging
* refactor: enhance viewport and scissor state management in Vulkan renderer
* refactor: enhance buffer management by improving assertions and logging in buffer queue handling
* refactor: improve emulation state management and logging for better clarity
* Merge branch 'citron-neo:main' into main
* refactor: update DLC handling to use titleId and add removable flag
* refactor: simplify condition in PinHandle to improve clarity and prevent infinite loop
* refactor: enhance logging in ProcessFiles for better error handling and debugging
* refactor: simplify IsValidShaderEntryInstruction parameters and improve usage in shader environment
* refactor: optimize locking mechanism in PrepareForProcess function for improved concurrency
* refactor: remove nvdec_lifetime_trace references and associated logging from memory management
* feat: implement TryDecode function for optional opcode decoding and enhance shader entry validation
* feat: add handling for zero instruction case in Decode function with logging
* refactor: change Map function to void and improve logging for partial mappings
* feat: enhance memory mapping functions to handle partial mappings and improve error logging
* fix: simplify BlitScaleHelper by removing unused scale_up logic and improving logging
* feat: enhance ReadBlockUnsafe to return mapping results and log unmapped regions
* refactor: update diagnostics for device-memory lifetime issues on Windows and Android
* feat: add atomic counter for unsupported scaling formats in BlitScaleHelper
* fix: mark unused parameters in device memory manager and NVMap functions
* feat: enhance NVDEC lifetime tracing with sample count logging
* Add NVDEC lifetime tracing for memory operations
* Merge branch 'citron-neo:main' into main
* Merge branch 'citron-neo:main' into main
* refactor: improve GPU synchronization logic in NvMap and ThreadManager
* refactor: implement GPU synchronization commands for improved command processing
* refactor: enhance MapPhysicalMemory with continuous retry logic and improved logging
* refactor: enhance physical memory management with structured window slots and improved release methods
* refactor: enhance MapPhysicalMemory metrics tracking with additional success and failure counts
* refactor: enhance memory management with new allocation and release methods for process handling
* refactor: implement VMA sampling thread for improved memory management and responsiveness
* refactor: relocate VMA summary logging to destructor for improved clarity and maintainability
* refactor: enhance VMA management and fast memory handling for improved performance on Android
* feat: add .diagnostics to .gitignore for improved file management
* refactor: remove unused AOC title ID retrieval and simplify data storage handling
* refactor: streamline graphics pipeline failure handling and remove unused retired pipelines
* fix: improve memory ordering for graphics pipeline state management
* feat: add failure handling to graphics pipeline build process
Download: Citron-NEO Git (2026/07/20) x64
Download: Citron-NEO Git (2026/07/20) Android
Source:Here
2026-07-20
Tags:
Citron-NEO,
Console,
NintendoSwitch,
Official_Build

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